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+6The Mighty Pepper Aerodactyl Arbok Brian.Gif. NowPower Hyper Beam 10 posters |
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Hyper Beam
Posts : 236 Join date : 2010-07-27 Age : 32 Location : Chicago
| Subject: Title Screen Tue Jul 27, 2010 6:33 pm | |
| This is a small part of the project, yet one of the most important ones as it gives players their first impression of the game.
Might as well get it out of the way now:
Any ideas for the Pokemon Iron title screen? | |
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NowPower
Posts : 51 Join date : 2010-07-26 Age : 33
| Subject: Re: Title Screen Tue Jul 27, 2010 6:42 pm | |
| Music playing at title screen: Jurassic Park theme song.
It can't be any other way. | |
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Brian.Gif.
Posts : 125 Join date : 2010-07-27 Age : 29 Location : Silver Spring, Maryland
| Subject: Re: Title Screen Tue Jul 27, 2010 6:42 pm | |
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Arbok Admin
Posts : 107 Join date : 2010-07-26
| Subject: Re: Title Screen Tue Jul 27, 2010 7:54 pm | |
| I have a friend who makes music. I could talk to him about possibly making music for the title screen and maybe even the whole game. I think that we should have Aerodactyl in a flying pose with iron textured shapes hanging from above attached to rope spelling out Iron with the Pokemon logo above it. do you think this is okay? | |
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Hyper Beam
Posts : 236 Join date : 2010-07-27 Age : 32 Location : Chicago
| Subject: Re: Title Screen Tue Jul 27, 2010 8:12 pm | |
| I'll get working on a prototype image, we can leave the finalized version to spriters/artists. | |
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Hyper Beam
Posts : 236 Join date : 2010-07-27 Age : 32 Location : Chicago
| Subject: Re: Title Screen Wed Jul 28, 2010 12:48 am | |
| http://tinypic.com/view.php?pic=2luavy0&s=3
Very very very very very early stage. I'll make improvements upon request.
I made this 1-screen, assuming It's gonna be made for a GBA?
Anyway, first step would be to get an original picture of the Aerodactyl. Then I'll rework it with an original font, better textures, etc etc. | |
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Aerodactyl
Posts : 63 Join date : 2010-07-26
| Subject: Re: Title Screen Wed Jul 28, 2010 6:02 am | |
| Very early design. I went with the Regi's because they seem to be a good fit for the game, but for the real title screen we should probably use a new legend that was created for the game. Just to let everyone know, the resolution for the Game Boy Advance is 240x160, so keep that in mind while designing title screens... | |
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Aerodactyl
Posts : 63 Join date : 2010-07-26
| Subject: Re: Title Screen Wed Jul 28, 2010 7:07 am | |
| Another concept, this time focusing on Registeel. I modeled this one after the Ruby/Sapphire/Emerald Title screen, with the silhouettes of the legendary. | |
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NowPower
Posts : 51 Join date : 2010-07-26 Age : 33
| Subject: Re: Title Screen Wed Jul 28, 2010 7:24 am | |
| - Aerodactyl wrote:
- Another concept, this time focusing on Registeel. I modeled this one after the Ruby/Sapphire/Emerald Title screen, with the silhouettes of the legendary.
I like it. I like it a lot. | |
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The Mighty Pepper Admin
Posts : 113 Join date : 2010-07-27
| Subject: Re: Title Screen Wed Jul 28, 2010 7:44 am | |
| [quote="Aerodactyl"]A[img]https://2img.net/h/i610.photobucket.com/albums/tt190/strummerville42/pokemoniron2.png[/img][/quote]That is just [i]fantastic[/i]. Looks really good and I like the colour you've used for the background. | |
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KIMYURI
Posts : 115 Join date : 2010-07-26 Age : 31 Location : South Korea
| Subject: Re: Title Screen Wed Jul 28, 2010 8:48 am | |
| - Aerodactyl wrote:
- Another concept, this time focusing on Registeel. I modeled this one after the Ruby/Sapphire/Emerald Title screen, with the silhouettes of the legendary.
That looks absolutely freaking awesome. It looks like an actual title screen from Nintendo. I think the font in which "IRON" is in could use some work, though. There's too much emphasis on it, since it's the area with the most amount of such light values. Perhaps something simpler, like a light-grey Myriad Pro at 60% height with 1px stroke (in the color of the Registeel). I just tried it out, and it looks pretty reminiscent of the Gold/Silver title screen fonts, except more...old-looking. Or, perhaps, make the current font look all jagged and ancient. | |
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Shakey Admin
Posts : 46 Join date : 2010-07-26 Location : Liverpool, UK.
| Subject: Re: Title Screen Wed Jul 28, 2010 9:05 am | |
| If we're doing that, perhaps we should have Registeel as one of the main legendaries with Regice and Registeel non-existant, simply created later on to protect the Tree of Beginning? | |
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Aerodactyl
Posts : 63 Join date : 2010-07-26
| Subject: Re: Title Screen Wed Jul 28, 2010 10:23 am | |
| Like I said before, if we do come up with a legendary (hydra, cerberus, leviathan, etc) that is pivotal to the storyline, we'll probably use that instead. I just used Registeel because he works well with the proposed title and in my opinion the entire Regi trio was criminally underused the last two generations. | |
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The Mighty Pepper Admin
Posts : 113 Join date : 2010-07-27
| Subject: Re: Title Screen Wed Jul 28, 2010 10:25 am | |
| Why not Regigias then? That way we have a central legendary which only requires a little sprite editing (removing the moss) and get to use the other Regis a lot as well. | |
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Hyper Beam
Posts : 236 Join date : 2010-07-27 Age : 32 Location : Chicago
| Subject: Re: Title Screen Wed Jul 28, 2010 3:40 pm | |
| Recolored, too lazy to finish the legs. | |
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Brian.Gif.
Posts : 125 Join date : 2010-07-27 Age : 29 Location : Silver Spring, Maryland
| Subject: Re: Title Screen Wed Jul 28, 2010 4:04 pm | |
| Well with the one that herp dog made the words change them to just iron and can u make it look like iron linked chains that spell out iron ..... Other covers are fierce too | |
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NowPower
Posts : 51 Join date : 2010-07-26 Age : 33
| Subject: Re: Title Screen Wed Jul 28, 2010 4:44 pm | |
| - Shakey wrote:
- If we're doing that, perhaps we should have Registeel as one of the main legendaries with Regice and Registeel non-existant, simply created later on to protect the Tree of Beginning?
Don't tell me you're taking the Pokemon Movies as any kind of canon, especially for this project. | |
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Shakey Admin
Posts : 46 Join date : 2010-07-26 Location : Liverpool, UK.
| Subject: Re: Title Screen Wed Jul 28, 2010 4:44 pm | |
| A slight bit. I'm just trying to cover all possible openings. | |
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The Mighty Pepper Admin
Posts : 113 Join date : 2010-07-27
| Subject: Re: Title Screen Wed Jul 28, 2010 5:09 pm | |
| A quick, hastily done edit of Regigigas for when he was new. I'd fix the legs (they sort of bulge towards the golden band before contracting) but I can't seem to do it without making him look horrendously deformed in my opinion. Any thoughts? | |
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GreenSonic
Posts : 127 Join date : 2010-07-28
| Subject: Re: Title Screen Thu Jul 29, 2010 1:26 am | |
| - Quote :
- Another concept, this time focusing on Registeel. I modeled this one after the Ruby/Sapphire/Emerald Title screen, with the silhouettes of the legendary.
Could you change this badassness to regigiggas ? | |
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Hyper Beam
Posts : 236 Join date : 2010-07-27 Age : 32 Location : Chicago
| Subject: Re: Title Screen Thu Jul 29, 2010 2:12 am | |
| This isn't the final version, but we'll most likely be using an entirely new Regi. | |
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Archelon Admin
Posts : 83 Join date : 2010-07-26 Age : 36 Location : New York
| Subject: Re: Title Screen Thu Jul 29, 2010 10:01 pm | |
| while that proposed title screen is incredibly badass, shouldnt we use one of the legendaries that we develop from scratch?
plus, id imagine a more prehistoric feel would be more fitting to emphasize the whole point of the game | |
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Hyper Beam
Posts : 236 Join date : 2010-07-27 Age : 32 Location : Chicago
| Subject: Re: Title Screen Fri Jul 30, 2010 12:58 am | |
| This is one of the few areas of the project I think I'll actually be able to help with. Someone give me a specific description of what you're envisioning, and I'll try to make it happen. | |
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Archelon Admin
Posts : 83 Join date : 2010-07-26 Age : 36 Location : New York
| Subject: Re: Title Screen Fri Jul 30, 2010 2:25 am | |
| id say we should hold off on this till we get more actual game graphics done
that way we can get a good feel of what the game looks like and build the intro to fit it | |
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Hyper Beam
Posts : 236 Join date : 2010-07-27 Age : 32 Location : Chicago
| Subject: Re: Title Screen Fri Jul 30, 2010 2:55 am | |
| Think we should do an animation similar to the openings of real pokemon games?
I'm sure we could manage it on some level, but would that be worth it? | |
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