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+4Brian.Gif. Arbok The Mighty Pepper Hyper Beam 8 posters |
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Hyper Beam
Posts : 236 Join date : 2010-07-27 Age : 32 Location : Chicago
| Subject: --SPRITING THREAD-- Wed Jul 28, 2010 5:05 pm | |
| A continuation of the sprite thread in the "Discussion" board. Take your ideas over there, and bring the actual sprites themselves in here. Remember, each pokemon needs a front AND a back sprite. This is no small feat. | |
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The Mighty Pepper Admin
Posts : 113 Join date : 2010-07-27
| Subject: Re: --SPRITING THREAD-- Wed Jul 28, 2010 5:20 pm | |
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Arbok Admin
Posts : 107 Join date : 2010-07-26
| Subject: Re: --SPRITING THREAD-- Wed Jul 28, 2010 5:38 pm | |
| fixed your sprites so they can be seen. | |
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Brian.Gif.
Posts : 125 Join date : 2010-07-27 Age : 29 Location : Silver Spring, Maryland
| Subject: Re: --SPRITING THREAD-- Wed Jul 28, 2010 5:44 pm | |
| https://s934.photobucket.com/albums/ad181/BrianGif/?action=view¤t=6u9qg5h.gif | |
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The Mighty Pepper Admin
Posts : 113 Join date : 2010-07-27
| Subject: Re: --SPRITING THREAD-- Wed Jul 28, 2010 5:45 pm | |
| [quote="Arbok"]fixed your sprites so they can be seen.[/quote] Thanks! | |
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Brian.Gif.
Posts : 125 Join date : 2010-07-27 Age : 29 Location : Silver Spring, Maryland
| Subject: Re: --SPRITING THREAD-- Wed Jul 28, 2010 5:47 pm | |
| idk how to put the sprites on EDIT NVM BTW i found this im no OP | |
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The Mighty Pepper Admin
Posts : 113 Join date : 2010-07-27
| Subject: Re: --SPRITING THREAD-- Wed Jul 28, 2010 5:49 pm | |
| I am still in awe from how great that sprite is for an ancient Lapras. | |
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Brian.Gif.
Posts : 125 Join date : 2010-07-27 Age : 29 Location : Silver Spring, Maryland
| Subject: Re: --SPRITING THREAD-- Wed Jul 28, 2010 5:50 pm | |
| Lol isnt it , I was amazed | |
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Hyper Beam
Posts : 236 Join date : 2010-07-27 Age : 32 Location : Chicago
| Subject: Re: --SPRITING THREAD-- Wed Jul 28, 2010 6:02 pm | |
| Were these all originally created for project Iron?
Also, if it's not too much to ask, could someone add feet/details to my regi? | |
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Aerodactyl
Posts : 63 Join date : 2010-07-26
| Subject: Re: --SPRITING THREAD-- Wed Jul 28, 2010 6:09 pm | |
| I believe they are all created (or edited from official sprites) for Iron, except the Volcanic Torterra and Lapras. | |
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Hyper Beam
Posts : 236 Join date : 2010-07-27 Age : 32 Location : Chicago
| Subject: Re: --SPRITING THREAD-- Wed Jul 28, 2010 6:11 pm | |
| Argh, the best two D:
Though I have to say those legendary bird babies are amazing. I thought legendaries weren't supposed to evolve.. | |
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The Mighty Pepper Admin
Posts : 113 Join date : 2010-07-27
| Subject: Re: --SPRITING THREAD-- Wed Jul 28, 2010 6:13 pm | |
| - Herp Dong wrote:
- Were these all originally created for project Iron?
Also, if it's not too much to ask, could someone add feet/details to my regi? I'll give it a go by using mine as the template and see what I can do. | |
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Hyper Beam
Posts : 236 Join date : 2010-07-27 Age : 32 Location : Chicago
| Subject: Re: --SPRITING THREAD-- Wed Jul 28, 2010 6:21 pm | |
| Thanks, dude. I didn't even realize yours was edited until you said that, thought that was just the normal regigigas sprite. Nice job on the moss | |
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The Mighty Pepper Admin
Posts : 113 Join date : 2010-07-27
| Subject: Re: --SPRITING THREAD-- Wed Jul 28, 2010 6:27 pm | |
| Ta-dah! Do you like it or is there anything which needs changing? | |
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Hyper Beam
Posts : 236 Join date : 2010-07-27 Age : 32 Location : Chicago
| Subject: Re: --SPRITING THREAD-- Wed Jul 28, 2010 6:31 pm | |
| That's great! I got rid of all the dark blue chest markings, if you want to add anything like that go ahead. But it looks awesome, thanks | |
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The Mighty Pepper Admin
Posts : 113 Join date : 2010-07-27
| Subject: Re: --SPRITING THREAD-- Wed Jul 28, 2010 6:34 pm | |
| Nah, it looks fine to me the way it is. Perhaps the two could both be in the game with one acting as an alternative, artificial Regigigas that's made by a rich king/the local team in an attempt to create their own army of Legendary Pokemn, and the task of destroing the original "clone" and with it their one means of replicating the experiment falls upon you? | |
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Hyper Beam
Posts : 236 Join date : 2010-07-27 Age : 32 Location : Chicago
| Subject: Re: --SPRITING THREAD-- Wed Jul 28, 2010 7:45 pm | |
| Not sure if this belongs in the sprite thread; it's a template for the trainer. | |
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KIMYURI
Posts : 115 Join date : 2010-07-26 Age : 31 Location : South Korea
| Subject: Re: --SPRITING THREAD-- Thu Jul 29, 2010 8:52 am | |
| Guys, I think if we're going to make originals or pre-evos/evos of preexisting Pokemon, we should draw the sprites from scratch. It's more time consuming, but only marginally so, and the end result will be much better. Also, yeah, I agree: no using sprites not exclusively made for Pokemon Iron, unless we have clear permission from the artist. So try to avoid posting stuff that we don't own the right to. If you feel the need to, explicitly state where you found it from and whether or not we have permission to use it. I'm working on a front sprite of a Normal-type eeveelution, as per someone else's suggestion. The face, particularly the eyes, needs more work. I'd appreciate it if you guys could help out a little. Collar outline needs a bit of a fix up as well. (Concept art: https://i.servimg.com/u/f36/15/46/44/81/eeveen10.jpg ) | |
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Brian.Gif.
Posts : 125 Join date : 2010-07-27 Age : 29 Location : Silver Spring, Maryland
| Subject: Re: --SPRITING THREAD-- Thu Jul 29, 2010 7:15 pm | |
| Guys dont we have to creat the back side of all these sprites ....? | |
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Aerodactyl
Posts : 63 Join date : 2010-07-26
| Subject: Re: --SPRITING THREAD-- Thu Jul 29, 2010 7:31 pm | |
| Here are six sprites I have made, they are not final by any stretch but I am pretty happy with them. | |
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KIMYURI
Posts : 115 Join date : 2010-07-26 Age : 31 Location : South Korea
| Subject: Re: --SPRITING THREAD-- Thu Jul 29, 2010 8:23 pm | |
| - Brian.Gif. wrote:
- Guys dont we have to creat the back side of all these sprites ....?
Yep. I think, however, creating the front sprites first will be more effective. Unfortunately not 100% of everyone's ideas will be put in the game; no one wants to waste time making 2 different sprites when it's not guaranteed they'll be used. Also, I'm thinking pretty much all the sprites right now are either drafts (not final versions) or concept drawings. | |
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Brian.Gif.
Posts : 125 Join date : 2010-07-27 Age : 29 Location : Silver Spring, Maryland
| Subject: Re: --SPRITING THREAD-- Thu Jul 29, 2010 8:38 pm | |
| So is this topic here for finals or not and if not what use is the one in discussion | |
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NowPower
Posts : 51 Join date : 2010-07-26 Age : 33
| Subject: Re: --SPRITING THREAD-- Fri Jul 30, 2010 4:48 am | |
| - Brian.Gif. wrote:
- So is this topic here for finals or not and if not what use is the one in discussion
Good question. I think that it would probably be best to merge what is already in this thread, into the development thread and have this set aside for when we really get some finalized versions. That would probably clean things up a bit. | |
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Hyper Beam
Posts : 236 Join date : 2010-07-27 Age : 32 Location : Chicago
| Subject: Re: --SPRITING THREAD-- Fri Jul 30, 2010 5:05 am | |
| Anyone else wanna help me making trainer sprites? | |
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Brian.Gif.
Posts : 125 Join date : 2010-07-27 Age : 29 Location : Silver Spring, Maryland
| Subject: Re: --SPRITING THREAD-- Fri Jul 30, 2010 5:18 am | |
| I will help you make trainer sprites -_- | |
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