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NowPower
kursk
Hyper Beam
Archelon
KIMYURI
Aerodactyl
Brian.Gif.
Arbok
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Arbok
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Arbok


Posts : 107
Join date : 2010-07-26

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PostSubject: Sprites   Sprites EmptyThu Jul 29, 2010 3:23 pm

spiriting will be talked about here.
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https://pokemoniron.forumotion.com
Brian.Gif.

Brian.Gif.


Posts : 125
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Age : 29
Location : Silver Spring, Maryland

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PostSubject: Re: Sprites   Sprites EmptyThu Jul 29, 2010 3:29 pm

Sprites Toxicroak-fg Well this is the sprite i have made a mix of poli-family like and toxicroak this is probably going to look roughly on they ancestor of these two would look like should i leave the swirl design as is or what .... Had to make it most by hand seeing how big poliwrath sprite is compared to the toxicroak what do you guys think.
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Aerodactyl

Aerodactyl


Posts : 63
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PostSubject: Re: Sprites   Sprites EmptyThu Jul 29, 2010 7:35 pm

Here are six preliminary sprites I've made... they are an Aerodactyl pre-evo, a gorilla Slaking, a Sabretooth Tiger based on one of KimYuri's designs, and the proposed Legendary Bird Trio pre-evos.

Sprites Ironpkmn
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Brian.Gif.

Brian.Gif.


Posts : 125
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Location : Silver Spring, Maryland

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PostSubject: Re: Sprites   Sprites EmptyThu Jul 29, 2010 7:39 pm

Hey aero any feed back on mine and btw they all look awesome just i think you could make the pre evo moltres look better somehow it great but it could be awesome and i do know u said its not the final do u care for any feedback?
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Brian.Gif.

Brian.Gif.


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PostSubject: Re: Sprites   Sprites EmptyThu Jul 29, 2010 7:43 pm

So i updated my Policroak a little just small details which make it look some what better Sprites Toxicroak-fg5
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KIMYURI

KIMYURI


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Age : 31
Location : South Korea

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PostSubject: Re: Sprites   Sprites EmptyThu Jul 29, 2010 8:16 pm

Aerodactyl wrote:
Here are six preliminary sprites I've made... they are an Aerodactyl pre-evo, a gorilla Slaking, a Sabretooth Tiger based on one of KimYuri's designs, and the proposed Legendary Bird Trio pre-evos.

Sprites Ironpkmn

Oh wow, the Slaking and the Sabertooth look great. Awesome job. The Sabertooth does look a little too detailed for Pokemon, though, particularly in the stomach area...I keep running into that problem when spriting, myself :/

Here are a few rough sprites I made. They need work, so if anyone could help out and edit these, I'd really appreciate it. The Dragonair evolution keeps turning out too 3D looking, and the Normal Eevee's eyes need work.

Sprites Dragon10Sprites Dragon11Sprites Dragon12Sprites Eveon10
(Concept art: Dragonite; https://servimg.com/view/15464481/14
Normal Eeveelution; https://servimg.com/view/15464481/12 )
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Brian.Gif.

Brian.Gif.


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PostSubject: Re: Sprites   Sprites EmptyThu Jul 29, 2010 8:21 pm

Ok so i noticed on the right leg the Policroak was a little to shaded so i tried to fix that and some other shading problems that were fixed sort of Sprites Toxicroak-fg9
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Brian.Gif.

Brian.Gif.


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PostSubject: Re: Sprites   Sprites EmptyThu Jul 29, 2010 8:33 pm

Kimyuri this was an amateur thing i did but yeah this is something i did i dulled colors a little including the eyes Sprites Eeveen10
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KIMYURI

KIMYURI


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PostSubject: Re: Sprites   Sprites EmptyThu Jul 29, 2010 9:23 pm

Brian.Gif. wrote:
Kimyuri this was an amateur thing i did but yeah this is something i did i dulled colors a little including the eyes

Gah, oops, my bad; I meant if you guys could edit the actual sprites, not the concept art :/ Thanks anyways, though. The colors were a little bright.

I edited the Eeveelution sprite a little. Stole the eyes from Flareon and shortened the face to make it slightly less stupid looking.
Sprites Eevees10
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Brian.Gif.

Brian.Gif.


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PostSubject: Re: Sprites   Sprites EmptyThu Jul 29, 2010 9:32 pm

Oh well that one is actually pretty good already the only thing would be is to use darker colors
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Archelon
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Archelon


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PostSubject: Re: Sprites   Sprites EmptyThu Jul 29, 2010 10:13 pm

heres an old one of mine i dug up

Sprites Lickilance1

i originally made it as an alternate evolution for lickitung, cause lickilicky is one of the worst things to ever happen to pokemon, but for these purposes, i guess it could serve simply as an ancient lickitung.


thoughts?




also brian, the policroak doesnt look too bad. your shading needs some work.

kim, sweet designs. the dragon looks fine, i dont think its too 3d. whats the difference between the three versions?
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KIMYURI

KIMYURI


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PostSubject: Re: Sprites   Sprites EmptyThu Jul 29, 2010 10:23 pm

Archelon wrote:
heres an old one of mine i dug up

Sprites Lickilance1

i originally made it as an alternate evolution for lickitung, cause lickilicky is one of the worst things to ever happen to pokemon, but for these purposes, i guess it could serve simply as an ancient lickitung.


thoughts?




also brian, the policroak doesnt look too bad. your shading needs some work.

kim, sweet designs. the dragon looks fine, i dont think its too 3d. whats the difference between the three versions?

I love the design for the Lickitung evolution. The pose is great; I think with a little more shading work it'll look perfect, and maybe place the right back foot a bit more forward. I can totally imagine it as an ancient Lickitung.

Thanks! The first one is the original; in the second one I placed some more highlights on the neck, and in the third one I made the beige brow more visible.
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Archelon
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Archelon


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PostSubject: Re: Sprites   Sprites EmptyThu Jul 29, 2010 10:26 pm

hm...its hardly noticeable
in my experience, if a change can only be noticed when you zoom in, its not worth making.


ill work in your suggestions for my lickitung, see how it looks

then ill get to your badass dunkleosteus pokemon
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KIMYURI

KIMYURI


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PostSubject: Re: Sprites   Sprites EmptyThu Jul 29, 2010 10:35 pm

Archelon wrote:
hm...its hardly noticeable
in my experience, if a change can only be noticed when you zoom in, its not worth making.


ill work in your suggestions for my lickitung, see how it looks

then ill get to your badass dunkleosteus pokemon

Yeah, I tend to notice the most minuscule details in my work and worry about whether I should have thrown that detail in or not. Then I post a crapload of different versions of the same thing, and get people asking me, "Why did you post the same thing seven times?"

Awesome, can't wait!
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Archelon
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Archelon


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PostSubject: Re: Sprites   Sprites EmptyThu Jul 29, 2010 10:37 pm

haha i used to be the same way, then i figured out that little principal of it not mattering
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Hyper Beam

Hyper Beam


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PostSubject: Re: Sprites   Sprites EmptyFri Jul 30, 2010 12:45 am

I'm impressed by the amount of skill around here. Sorry to press the matter but, would anyone consider making a water-themed torterra?

i.e. shell is sandy, with a palm tree and rocks, or something.
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Hyper Beam

Hyper Beam


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PostSubject: Re: Sprites   Sprites EmptyFri Jul 30, 2010 3:55 am

[img]https://2img.net/r/ihimizer/img821/6917/spartan.png[/img]

This is the first time I've ever even TRIED a trainer sprite. Any advice?
I hate the feather thing on his head. Gonna change that later.

Edit: seems the picture didn't work. Here's a link:
https://2img.net/r/ihimizer/img821/6917/spartan.png


Last edited by Hyper Beam on Fri Jul 30, 2010 4:42 am; edited 1 time in total
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kursk
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kursk


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PostSubject: Re: Sprites   Sprites EmptyFri Jul 30, 2010 4:31 am

made this quick alakazam sprite. lol im awful at spriting. but i was thinking of a gladiator while making this. instead of the dark brown on him i thought about changing the color to look more like armor, the red idk i thought it looked good like the blood on a warrior, got rid of the mustache whiskers. i was also thinking about changing the spoons to something else but idk wat to do....

Sprites Alakaz11
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Hyper Beam

Hyper Beam


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PostSubject: Re: Sprites   Sprites EmptyFri Jul 30, 2010 4:41 am

What it needs is more detail, to push it more towards "gladiator" and further away from "recolored alakazam sprite."
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kursk
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PostSubject: Re: Sprites   Sprites EmptyFri Jul 30, 2010 5:17 am

Hyper Beam wrote:
What it needs is more detail, to push it more towards "gladiator" and further away from "recolored alakazam sprite."

lol yea but im so terrible at this its unreal. i was thinking about putting sword instead of spoons maybe do a psychic/steel or a psychic/fighting tone down alakazams spec att and boost his attack a bit more with the fighting. and with the steel tone down the special att and boost the defence
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Hyper Beam

Hyper Beam


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PostSubject: Re: Sprites   Sprites EmptyFri Jul 30, 2010 5:20 am

Did you save that as a .jpg????
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Brian.Gif.

Brian.Gif.


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PostSubject: Re: Sprites   Sprites EmptyFri Jul 30, 2010 5:20 am

Well try making the body brown like like actual armor or something leather armor idk and how can i work on shading
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kursk
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kursk


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PostSubject: Re: Sprites   Sprites EmptyFri Jul 30, 2010 5:28 am

Hyper Beam wrote:
Did you save that as a .jpg????
lol yea

Brian.Gif. wrote:
Well try making the body brown like like actual armor or something leather armor idk and how can i work on shading
the brown instead of the silver or the red?
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Brian.Gif.

Brian.Gif.


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PostSubject: Re: Sprites   Sprites EmptyFri Jul 30, 2010 5:34 am

Body area and legs wear armor would be and the parts you want as skit revert them back to normal color ...... just an idea well ill be back at 2 see ya
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kursk
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kursk


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PostSubject: Re: Sprites   Sprites EmptyFri Jul 30, 2010 5:36 am

Brian.Gif. wrote:
Body area and legs wear armor would be and the parts you want as skit revert them back to normal color ...... just an idea well ill be back at 2 see ya

alright and i might not b back on for a little while so ill post what iv done when i cn
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